/home/berkl/public_html/wp-content/mu-plugins Not just mice. The new line of Razer game mice – Abyssus, Orochi and Naga – My blog

Not just mice. The new line of Razer game mice – Abyssus, Orochi and Naga

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It is worth picking up a new mouse – it begins to seem that it is not at all like the past. You hold it in your hand and only think “ah, this is unusual”, “here, it seems, a little uncomfortable”. But it is impossible to be guided by these feelings: usually discomfort is caused only by the fact that at first you pay excess attention to the mouse and you are distracted by small design features. As a rule, you can truly evaluate the advantages of a new mouse only by working with it for at least a couple of days: you stop noticing at all, and the bad will continue to pay attention.

Recently, three mice visited the test Razer. Abyssus – very simple, but perfect from a technical point of view; Orochi – an elegant mouse for laptops, capable of being both wired and wireless, and NAGA – Exotic seventeen -recoil mouse for avid players in MMORPG. All rodents have one pleasant property: they lie in the hand so that then you do not want to let them out.

Abyssus

Sensor: 450-3500 dpi, adjustment of sensitivity on two axes * Poll frequency: 1000 Hz, regulated * Response time: 1 ms * Interface: USB 2.0 * Acceleration: up to 15 g * Moving speed: up to 3 m/s * Buttons: 2 main, wheel * Cable: 2.1 meters * Size: 11.5×6.3×4 cm * Weight: 100 g * Price: 1820 rub.

Whom today you will surprise with the usual three -killed mouse with a wheel? Yes, no one. However, the usual Abyssus can only be called a stretch. Indeed, she has only two standard buttons and a pressing wheel, but the technical characteristics do not allow it to put it in a par with “just mice”. On the bottom of the Abyssus, you can find switches with quite impressive numbers: the sensor update speed 1000 or 1200 Hz, permission – 450, 1800 or 3500 points per inch. Great game rodent. Even despite the lack of special glasses.

Abyssus design, although simple, is not devoid of originality. The buttons are slightly concave – like most Razer mice. The surface is rough and rubberized, so that the hand holds better. The side sides of the mouse are parallel, and not mowed, as usual, why it seems quite wide to the touch compared to other mice. Symmetric performance makes it suitable for left -handed.

In the work, Abyssus proved to be very good: it slides perfectly thanks to Teflon inserts at the base, lies good in hand. You can move it either with one fingers and a brush, clutching the device with your palm. The wheel of the wheel is quite tight, and we will not undertake to assume whether it is developed or not. Division of the wheel (there are 24 of them) during scrolling, it is quite clearly that it is ideal for switching a weapon and in general anything, but for working with the browser it is far from so successful – the finger is tired.

The mouse, although large, but seems light – to the delight of lovers often rearrange it during work. True, there is no need for this, at least if you deliberately do not underestimate the sensitivity. And there is enough room for overstating: 3,500 dots per inch – this is not a joke.

In general, Abyssus is a good mouse for lovers of reasonable minimalism. If you never use side buttons or they even interfere, then this is exactly what you need (of course, here we are talking mainly about games). To work with Abyssus applications, it is also suitable, but since neither the “clicking” wheel, nor especially high resolutions in this case, in this case, can be limited to the mouse and easier.

Orochi

Sensor: 2000 dpi in wireless mode, 4000 dpi in wired, adjusting sensitivity along two axes * Interface: USB 2.0 * Acceleration: up to 3.5 g * Moving speed: up to 2.5 m/s * Buttons: 2 main, 4 side, wheel * Nutrition: 2 batteries like AA * Additionally: Built -in memory * Size: 9.9×6.7×3.5 cm * Weight: 58 g without batteries and wires * Price: 4230 rub.

Game laptops today are not uncommon (an overview of the latest models can be read in the past, January “gambling”), and therefore special mice for them is a completely logical phenomenon. Razer Orochi – The first in the line of mobile mice Razer, but already a reference representative. Firstly, it is visible with the naked eye in it: the rubberized surface, Teflon legs, a characteristic design. Secondly, Orochi has one important feature: it can be connected both by wire and Bluetooth. Almost a win -win option for a laptop mouse.

After close study, other interesting details are found. The upper part of the mouse can be placed with a fingernail and removed – under it there is a compartment for two AA batteries, from which the device operates in wireless mode. And on the back there is a mysterious round switch without a single signature – it turns out when the mouse is not connected by USB, you can save a charge of batteries.

A handbag on a zipper is attached to Orochi, in which the mouse itself and the cord are placed. The latter, by the way, has a pleasant fabric braid and a tricky “fork” resembling a micro-USB connector. The braid may seem excessive luxury, but the wire, constantly worn with it “just in case”, has the ability to constantly get confused, and such a lace is not only more pleasant, but also easier. It is much more interesting, however, a fork – it sticks in front under the wheel, between the right and left button, but sits so tightly that in the “assembled” mouse and you will not suspect wireless.

Bluetooth connection is carried out quite cunning. First, we run the process of searching for wireless devices on the computer, then clamp on mice all four side buttons at the same time. OP! Found. In wireless mode, the sensor permission falls from 4,000 points per inch to 2000, but this seems to be a very reasonable payment for comfort. Back to the “leash” can be planted at any time – for example, when batteries are discharged.

At the first acquaintance, Orochi may seem somewhat angular, but this is rather the problem of perception. In a couple of minutes you find a grip convenient for yourself and immediately stop paying attention to the shape of the mouse (however, we, of course, will not guess that this will be true for anyone). Due to the miniature size of Orochi, only the upper part of the palm lies on the back and you can move the mouse exclusively with your fingers, resting the base of the brush into the surface of the table.

How about side buttons? Two left is easy to press – they are right under the thumb. The right pair is not so successful-again due to the size of the device. To click on one of these buttons, the mouse has to be squeezed with the thumb and ring fingers. It is not as difficult as it seems, but for the sake of this you have to interrupt the mouse movement – and this is clearly not what you will do in the midst of the game.

The weight of the mouse mainly depends on the batteries. With them, she seems quite heavy, without them – just a fluff. We liked the heavy option less: when you rearrange the mouse on the rug, clasping with two fingers from the sides, it begins to roll down.

Except for these little things, orochi is a great mouse, and this time not only for games. There are not so many high-class laptop mice at all, and even fewer among them that do not require sticking their own wireless https://patrick-spins-casino.co.uk/ module into the computer USB port. And the opportunity to work both on the wire, and without it, it seems unique in general.

NAGA

Sensor: 5600 dpi, adjusting sensitivity on two axes * Poll frequency: 1000 Hz, regulated * Response time: 1 ms * Interface: USB 2.0 * Acceleration: up to 3.5 g * Moving speed: up to 5 m/s * Buttons: 2 main, 2 additional, wheel, block of 12 side * Additionally: software for creating profiles for mmorpg * Dimensions: 11,6×6.9×4.1 cm * Weight: 138 g * Price: 4230 rub.

The potential buyers of Razer Naga mice should be clear at first sight. Twelve side buttons – who usually lacks them? Of course, players in MMORPG: there are many skills and spells, and the faster you use them, the better. So what that Naga looks like a cross between a mouse with a mobile phone, but what inhuman efficiency these additional buttons promise!

The shape of the Naga is quite exotic – the designers clearly tried to figure out how to make the side buttons to press the side buttons. As a result, they are under the thumb, on the left, and on the right there is a small attack-bush, perfect for the ring finger. When the brush lies with the mice “correctly”, according to the design of designers, an additional support appears in the hand and with the thumb you can more or less freely conjure over the buttons.

In total, NAGA has seventeen buttons-except for the twelve-bearing block under the thumb, the left-right button and the pressing wheel have two more small buttons on the left edge, at the index finger. There is a 123/num switch on the bottom, it is responsible for which part of the keyboard corresponds to the side buttons – the upper digital keys or an additional digital block. It is convenient if you plan to use the upper row for something else.

The remaining parameters are quite traditional for Razer mice: the materials are used the same, the wire is equipped with a braid, the sensor has a huge resolution – up to 5600 dots per inch (update frequency 1000 Hz). Traditionally illuminated by a blue logo on the back and wheel on the sides, and in addition – also digital buttons. As a result, the mouse looks like an alien spaceship.

Naga lies perfectly in the hand: the thumb on the additional keys, two fingers on the upper buttons, the ring in its special recess, the little finger presses the mouse on the right. You can move the mouse with your fingers, but at the same time it will be problematic to press the side buttons – apparently, the developers were counting on the girth of a palm and moving the wrist.

One of the main issues arising at the sight of this mouse is whether it is convenient to press the side buttons? Perhaps the greatest comfort can be achieved when the mouse lies perpendicular to the player, and not with a slight inclination towards the keyboard, as many hold it. Because of this, the first time you have to adapt to the first time-or the thumb will quickly begin to whine. The last two rows are especially good for him, where there are numbers from 7 to 12.

We tested the mouse, of course, in World of Warcraft. Razer compenses the mouse with special addons for WOW and Warhammer Online (Wow lovers, however, learn in the "additional by" addon ActionBar , produced by Razer under its brand). Differences in the Reazor Program and any other addon that allows you to create and configure additional panels with buttons (for example, Bartender4 ), unnecessary. Moreover, since the NAGA side buttons block are identical to the digital keyboard, there is no real need for additional software: the game itself perfectly recognizes these presses, so if the branded ActionBar will not like it, then it can be safely replaced by anything – at least the same Bartender4.

If you play for the doctor, then you will probably want to tie the spells to the additional buttons so that they do not work for the target, but on the player whose name or figure is currently under the cursor. This can also be organized – either with the help of your own macros, or through the addon Vuhdo , who knows how to create these macros. Here is the easiest option, which is enough in most cases: /CAST [Help, Target = Mouseover] The name of the spell.

Well, that's all ready. Is it convenient to play? Here opinions diverge: many players in the forums praise the mouse, but also grumblers, as always, are located. It seemed to us that the main thing is not to put the often used skills to the player a number of keys (7-12), otherwise the time that will be needed to rearrange the thumbs will nullify all the benefits of additional buttons. The most useful buttons 1-5 that do not require much to bend or move the thumb. And two buttons on the edge, not marked with numbers, are also good only for auxiliary functions. After all, for the sake of pressing on them, the index finger will have to be taken away from the most important button – left.

For instead of twelve side buttons, there would be four or six, but more and more even more to the touch – it would be just what you need. But if you plan to use at least three or four side buttons-Razer Naga will be the right choice, especially since other options, in general, are not. Yes, and as an ordinary game mouse, even without any buttons, Razer Naga is very, very good.

Always on guard

For fifty years of existence, computer mice have changed beyond recognition. The first manipulator was made in a wooden case with a single button, and in order to use such a “mouse”, it had to be lifted above the surface of the table. Modern mice have more dozen buttons and are produced in thousands of different buildings, but this is, oddly enough, only their most insignificant difference from the first-and-first rodent. The most important mouse is the movement sensor, and it was he who underwent the greatest changes in the process of mouse evolution. The task of this sensor is to convey the mechanical movement of the mouse with a special chip, which will calculate the movement of the cursor on the screen. At different times, it was done differently.

The first mouse, created in 1963 by Douglas Engelbart and Bill Inglish, used two large wheels perpendicular to each other to determine the cursor coordinates, protruding from the corps at the bottom. The manipulator could be moved only in two directions – either horizontally, or vertically. At the same time, to move, say, up the mouse had to be lifted so that the horizontal wheel fell from the table. Engelbart received a patent for his invention, but money was not: the patent was valid even before the mice began to be widely used.

In 1972, the co -conobbler of the original mouse Bill English introduced the manipulator, where a metal ball with a rubber coating was used to determine the position of the cursor. Horizontal and vertical rollers were installed close to it, at the end of each of them there was a small wheel with slots. Special elements stood from above and below the wheel – one radiated light, and the other took it. The following scheme was obtained: the ball runs around the table and twists rollers, the rollers pass the movement to the wheels, the wheels are spinning, freeing and blocking the path to the ray of light. The faster the wheel spin, the more often the beam flashes on the receiving element – and the faster the cursor moves on the display. Ball mice worked only on the rug and often dirty, but for lack of the best they were used everywhere in the 80s and 90s.

At the beginning of our century, optical mice replaced with mechanical mice (they were developed much earlier, in 1972, but not massively produced). A LED was installed in the mouse body, illuminating the surface along which it ran. This illuminated surface was often photographed by a small photocell. Pictures came to a special microcircuit, she “compared” them to each other and calculated the displacement of the cursor. The players, however, were sitting on mechanical mice until the last: opticals did not work on a glass and mirror surfaces (there the LED ray scattered and the photographer could not photograph the surface). In addition, due to structural features, the pointer on the screen now and then crawled to the side or tremble.

Now both mice were replaced by laser. They work on the same principle as optical, only here the optical LED is replaced by a semiconductor laser, which creates a practically non -dispersing beam. Due to the point light flow, the pictures of the photocell are much more clearly, and the position of the cursor on the screen is determined with phenomenal accuracy – as in our three gaming mice, for example.


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